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Food Giants Accused of Underhand
Tactics to Target Child Customers
by Martin Hickman
The Independent
January 30, 2006
Food companies have hijacked new
technology such as the internet and
text messaging to promote sugary and
fatty food to children, a report on
junk food's "marketing tricks"
claims today.
An investigation by the consumers'
association which found
sophisticated use of mobile phones
and computers were among 40
"underhand" ways of advertising
unhealthy snacks and meals to
children.
Aware that 75 per cent of teenagers
have home access to the internet,
Pepsi sponsored a computer game on a
pet website and Masterfoods created
a breezy Starburst site carrying
showbusiness news. Cadbury received
five million responses to a
text-messaging competition to win
£1m.
Other, low-tech promotions used by
firms included star endorsements,
games on packaging and the selling
of a McDonald's children's play set
containing plastic burgers and
chicken nuggets.
Publication of the report,
Child Catchers, comes amid
rising concern about the level of
obesity in children. In England, one
in seven children under the age of
11 and one in five aged between 12
and 16 are obese, putting them at
future risk of diabetes, cancer and
heart disease. A consumer backlash
has begun in the past 12 months with
millions of pounds wiped off sales
of the least healthy chocolate bars
and crisps.
Britain's biggest crisp-maker
Walkers, which lost £30m sales last
year, announced yesterday that it is
cutting saturated fat in its
products by up to 70 per cent. The
Pepsi subsidiary will launch a £20m
advertising campaign fronted by Gary
Lineker.
Television advertising is a
controversial issue for the
manufacturers. The regulator Ofcom
is currently considering banning
junk food adverts from children's
television - a move that is
supported by 70 per cent of parents.
Its report found evidence that food
marketing aimed at children had
become more "inventive and
integrated" in the internet age.
In an attempt to capture the
Net-savvy generation of teenagers,
food companies have turned to
sponsoring internet games. Visitors
to the neopets site, for example,
earn points for the health of a
virtual pet by taking part in
branded contests.
In the Pepsi World game - now
withdrawn from the site - a
character raced to serve "thirsty"
customers "delicious" Pepsi in a
Pepsi palace. Nestlé's Lion bars
promoted a competition based on The
Incredibles film with the prize of a
visit to Pixar's animation studios,
that could be entered online or by
text message.
A competition to win a mobile phone
- a popular prize with adolescents -
was promoted by Fanta. One product
website, mouthwateringtv.co.uk,
which is advertised regularly in
teen magazines, carries showbiz
gossip and competitions. It also has
"plenty of Starburst mentions" - a
reference to sweets made by the
website's owner, Masterfoods.
Competitions generate e-mail
addresses for future promotions.
Among the less technological methods
are the use of puzzles, pictures and
games. A game inside a packet of
Cadbury Mini Rolls - 46g of sugar
per 100g - encouraged children to
use the mini rolls as a trading
token to get out of doing chores,
such as "eating your greens".
Product placement was still popular
in films, such as Burger King in
Scooby Doo II and Coca-Cola in
Madagascar.
Sue Davies said: "While at home,
shopping, playing and even at
school, children are constantly
bombarded with calculated marketing
messages encouraging them to eat
more junk food. Such reckless
marketing undermines efforts to
improve children's diets."
She said that the Government should
legislate against irresponsible
promotion unless the industry
drastically improved its
performance.
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